rygo6 / GTAvaCrypt

System to mitigate avatar ripping in VRChat.
MIT License
88 stars 16 forks source link

Fixes And Refactoring #3

Closed MistressPlague closed 3 years ago

MistressPlague commented 3 years ago

-Fixed "UnityEngine.Mesh" In Mesh Asset File Naming. -Allow Any Mesh File Types -Added A Check For Invalid Or Not Found Mesh Paths (Rare Cases!) -Use "var" (Built-In Types)

Other Changes Are Below. Above Is Just About The First Commit.

rygo6 commented 3 years ago

Thanks for these fixes, some good things in here.

But you know you shouldn't change code style like adding vars and {} in pull requests. Should try to match existing code style.