reCaptcha itself requires an HTTPS connection on the game, and we can't guarantee a game has that, making reCaptcha kinda useless. Perhaps we could cook up something that doesn't depend on reCaptcha?
FraudGuard is nice, but its free plan is limited. Realistically, we cache the results already, to lessen the look ups, but having FG built into the engine itself seems kinda bloatly. Most games could probably get by without FG.
reCaptcha itself requires an HTTPS connection on the game, and we can't guarantee a game has that, making reCaptcha kinda useless. Perhaps we could cook up something that doesn't depend on reCaptcha?
FraudGuard is nice, but its free plan is limited. Realistically, we cache the results already, to lessen the look ups, but having FG built into the engine itself seems kinda bloatly. Most games could probably get by without FG.