rymlks / USSGroundhog

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Summonable / dismissable enemy #263

Open sapphon opened 1 year ago

sapphon commented 1 year ago

Given that JeanBrackeis exists and can chase you Then the player can summon a JeanBrackeis from an interactable Given that the player has done this already Interacting again unsummons it And a special removal effect is played at the unsummoned enemy's location Given that the player has unsummoned Interacting again restarts the cycle