Closed GoogleCodeExporter closed 8 years ago
The problem is with how the normals are being set in the stitcher, not with the
number of polygons.
The fix for this is here:
http://code.google.com/r/millerlucas-dev/source/detail?r=04be3465907a98cead8e040
c9ec192e35abd4d04
Original comment by miller.lucas
on 7 Oct 2011 at 6:18
Thanks Lucas! This fix works. I tested it for the simple subdivided plane and
also a much more complex production scene.
Original comment by shappysf...@gmail.com
on 7 Oct 2011 at 6:39
Original comment by miller.lucas
on 15 Oct 2011 at 12:30
Original issue reported on code.google.com by
shappysf...@gmail.com
on 6 Oct 2011 at 6:54Attachments: