ryzom / ryzomcore

Ryzom Core is the open-source project related to the Ryzom game. This community repository is synchronized with the Ryzom Forge repository, based on the Core branch.
https://wiki.ryzom.dev
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World is upside down on Direct3D when using FXAA #207

Closed ryzom-pipeline closed 9 years ago

ryzom-pipeline commented 9 years ago

Original report by Tiximei CSR (Bitbucket: Tiximei, ).


Using client: http://dl.kaetemi.be/ryzom/bin/ryzom_client_mingw_x64-0.9.1.dev2.7z Due to broken reflections I swapped from OpenGL to Direct3D. This resulted in colours and reflections showing properly, but world being upside down.

In Game Configuration (on advice from Kaetemi) I unticked FXAA and the world is the right way. By ticking/unticking I can switch between upside down and right way freely. Blooming filter is on.

I'm playing on a lap top with Windows 7 Ultimate and using a Nvidia GeForce GTX 780M with driver version 9.18.13.4411 (updated a few days ago from Nvidia site)

ryzom-pipeline commented 9 years ago

Original comment by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).


Fix #207, FXAA orientation under D3D