Closed ryzom-pipeline closed 9 years ago
Original comment by Arne Babenhauserheide (Bitbucket: ArneBab, GitHub: ArneBab).
The libwww issue is a blocker for integration of Ryzom into the Gentoo tree: https://bugs.gentoo.org/475278
(just as information and to say that it would be really cool if you could get libwww replaced!)
Original comment by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).
How about just using libcurl for the http and libxml2 for the html parsing? We already depend on both those libraries.
Original comment by Cédric Ochs (Bitbucket: [Cédric OCHS](https://bitbucket.org/Cédric OCHS), ).
I agree with Kaetemi and it'll be easier to implement without breaking compatiblity with current code :)
Original comment by Matt Raykowski (Bitbucket: [Matt Raykowski](https://bitbucket.org/Matt Raykowski), ).
We have a Google Summer of Code Student who is going to try and implement either WebKit or Chromiun Embedded Framework.
Original comment by Meelis Mägi (Bitbucket: [Meelis Mägi](https://bitbucket.org/Meelis Mägi), ).
libwww is now replaced with libxml2+curl
Original comment by Cédric Ochs (Bitbucket: [Cédric OCHS](https://bitbucket.org/Cédric OCHS), ).
That's an amazing job @nimetu :D Thank you so much !
Original comment by Meelis Mägi (Bitbucket: [Meelis Mägi](https://bitbucket.org/Meelis Mägi), ).
issue #249 replaces this
Original report by Matt Raykowski (Bitbucket: [Matt Raykowski](https://bitbucket.org/Matt Raykowski), ).
We need to replace LibWWW with an alternative. Berkelium (an open source alternative to Awesomium) provides native Chromium in-game. We should: