Open ryzom-pipeline opened 15 years ago
Reference materials on legacy EAX reverb environments:
Effectively, Ryzom just sets the legacy environment ID, and then the environment/room size, which modifies all the preset parameters of the environment. We can use either the known preset values directly, or the environment ID on targets that don't have access to the values directly. (Maybe add a flag as well to our built-in presets to indicate if they're using the original preset values.)
Note that room size in EAX and OpenAL is in meters, in XAudio2 it's in feet for some reason.
Room size is a higher-level variable that basically adjusts the environment settings. Write code to adjust the environment reverb settings manually from the room size parameter, instead of letting the sound api do this.
Original creation date in redmine: 2008/11/03 17:04:52 +0100 by kaetemi at https://dev.ryzom.com/issues/168