Ryzom Core is the open-source project related to the Ryzom game. This community repository is synchronized with the Ryzom Forge repository, based on the Core branch.
Generator for pipeline and tool configuration similar to CMake, using a script in each asset folder.
Proposal to use Lua, since it's already being used by Ryzom.
Sample script.
-- Inheriting parent folder options is optional, usually not practical
-- This may need some flags which things too inherit
inherit()
-- Specify the project that this folder is a part of
project("continents/fyros_island")
-- Add a build process to this folder, with parameters specifying specifics
buildLand("fyros_island.land",
ecosystem = "ecosystems/desert",
startPoints = { { 22000, -33950 } },
sunDirection = { -0.776685, 0.216619, -0.59147 })
-- Specify dependencies needed for the build
-- Maps use the source folder for lookup, not compressed, project itself is automatically a lookup
-- May generate both an uncompressed and compressed lookup list
lookupMaps("ecosystems/desert")
lookupMaps("continents/fyros")
-- Shapes are from build output
lookupShapes("ecosystems/desert")
lookupShapes("continents/fyros")
-- Igs idem
lookupIgs("ecosystems/desert")
lookupIgs("continents/fyros")
Generator for pipeline and tool configuration similar to CMake, using a script in each asset folder.
Proposal to use Lua, since it's already being used by Ryzom.
Sample script.
Alternatively for lookup