Closed rzsavilla closed 7 years ago
The original time step while loop within the game engine run/gameloop. Works, which means that you shouldnt be using delta time in your phyics updates.
It will call a number of updates() depending on the setDeltaFPS/Desired Frame updates.
This may help fix or understand issues occurring when passing the dt.
http://gafferongames.com/game-physics/fix-your-timestep/