s-halliwell-sae / game-engine-club

MIT License
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allocators #8

Open stevehalliwell opened 9 years ago

stevehalliwell commented 9 years ago
stevehalliwell commented 9 years ago

things to investigate https://github.com/cacay/MemoryPool https://github.com/broune/memtailor https://github.com/philip-wernersbach/memory-pool-allocator https://github.com/graphitemaster/scope_stack_alloc

CrazyEyeo0 commented 9 years ago

Philip's Memory Pool Allocator (pmpa) seems best suited for the engine as it allows for memory pool or allocation sizes, is multi-threaded and works around pre-existing code without having to create changes.

https://github.com/philip-wernersbach/memory-pool-allocator

stevehalliwell commented 9 years ago

also worth checking http://www.gamedev.net/page/resources/_/technical/general-programming/c-custom-memory-allocation-r3010