Closed dkalna closed 1 year ago
I have the same problem!
Archipack version: 2.6.0
Blender version: 3.6.5
Os version: macOS Ventura 13.5.2
The solution:
In blender's preferences->system, alter the backend from "Metal" to "OpenGl".
The solution:
In blender's preferences->system, alter the backend from "Metal" to "OpenGl".
I have the same problem, and try to follow your steps, but after, "system" i can't find the "backend" ? and "metal or OpenGl"? can you please specify ?
This is a mac specific issue.
Hi there, thank you, installation worked fine with backend set to "OpenGL". May I switch back after the installation or does your plugin requieres OpenGL to work properly?
Upcoming release will provide support for Metal and blender 4.x, until then you must keep the backend to OpenGl.
Upcoming release will provide support for Metal and blender 4.x, until then you must keep the backend to OpenGl.
Ok, thank you for your help.
Hi there, thank you, installation worked fine with backend set to "OpenGL". May I switch back after the installation or does your plugin requieres OpenGL to work properly?
What is the difference between Metal and OpenGL?
Archipack version: 2.6.0
Blender version: 3.6.5 LTS
Os version: macOS Sonoma 14.0
Description of the issue: Can not enable the add-on:
Traceback (most recent call last): File "/Applications/Blender.app/Contents/Resources/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = import(module_name) File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack20/init.py", line 128, in
glob["archipack {}".format(sub)] = imp.importmodule(".archipack{}".format(sub), package)
File "/Applications/Blender.app/Contents/Resources/3.6/python/lib/python3.10/importlib/init.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_manipulator.py", line 4302, in
class Manipulable:
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_manipulator.py", line 4340, in Manipulable
manipulable_area = GlCursorArea()
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 1549, in init
self.border = GlPolyline(bordercolour, d=2, n_pts=4)
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 928, in init
GlBaseLine.init(self, d, n_pts=n_pts)
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 536, in init
Gl.init(self, d)
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 237, in init
g_poly = GPU_Poly()
File "/Users/dalibor/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 136, in init
self.shader = gpu.types.GPUShader(line_vertSrc, line_fragSrc)
Exception: Shader Compile Error, see console for more details