File "/Applications/Blender.app/Contents/Resources/3.6/scripts/modules/addon_utils.py", line 333, in enable
mod = import(module_name)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/username20/init.py", line 128, in
glob["archipack{}".format(sub)] = imp.importmodule(".archipack{}".format(sub), package)
File "/Applications/Blender.app/Contents/Resources/3.6/python/lib/python3.10/importlib/init.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_manipulator.py", line 4302, in
class Manipulable:
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_manipulator.py", line 4340, in Manipulable
manipulable_area = GlCursorArea()
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 1549, in init
self.border = GlPolyline(bordercolour, d=2, n_pts=4)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 928, in init
GlBaseLine.init(self, d, n_pts=n_pts)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 536, in init
Gl.init(self, d)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 237, in init
g_poly = GPU_Poly()
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 136, in init
self.shader = gpu.types.GPUShader(line_vertSrc, line_fragSrc)
Exception: Shader Compile Error, see console for more details
Archipack version: 2.6.0
Blender version: 3.6.5
Os version: 14.0
Description of the issue:
Traceback (most recent call last):
File "/Applications/Blender.app/Contents/Resources/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = import(module_name) File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/username20/init.py", line 128, in
glob["archipack {}".format(sub)] = imp.importmodule(".archipack{}".format(sub), package)
File "/Applications/Blender.app/Contents/Resources/3.6/python/lib/python3.10/importlib/init.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_manipulator.py", line 4302, in
class Manipulable:
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_manipulator.py", line 4340, in Manipulable
manipulable_area = GlCursorArea()
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 1549, in init
self.border = GlPolyline(bordercolour, d=2, n_pts=4)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 928, in init
GlBaseLine.init(self, d, n_pts=n_pts)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 536, in init
Gl.init(self, d)
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 237, in init
g_poly = GPU_Poly()
File "/Users/username/Library/Application Support/Blender/3.6/scripts/addons/archipack_20/archipack_gl.py", line 136, in init
self.shader = gpu.types.GPUShader(line_vertSrc, line_fragSrc)
Exception: Shader Compile Error, see console for more details
username