Closed mirlip closed 7 years ago
Yes, A preset system need becomes more obvious with stair and the tons of variables you are able to setup.
Archipack objects are build from scratch to support ALT + D and Shift + D. Copy to selected is also fully supported.
A refresh button does appair on linked ones to keep missing parts in synch just after duplicate. Also an unlink button does show on linked objects to make unlinked ones.
Relink objects data to get linked ones does also work. For multi-sub objects like doors and window, the base object to link is the frame.
Awesome :) I selected the Boolean object to duplicate, that was the reason. This is why I think only one object should be selectable. It works indeed really well. Some remarks:
Traceback (most recent call last):
File "C:\Blender\2.78\scripts\addons_extern\blenderPolygons\archipack_autoboolean.py", line 241, in execute
self.autoboolean(context, wall)
File "C:\Blender\2.78\scripts\addons_extern\blenderPolygons\archipack_autoboolean.py", line 81, in autoboolean
bpy.ops.archipack.reference_point()
File "C:\Blender\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.archipack.reference_point.poll() failed, context is incorrect
location:
I had some other bugs, I'll try to make them reproducible and provide the needed files.
Should I close this ticket and open one for the bug and another one about presets ?
Seem i allredy fixed this bug, should investigate about it a bit.
A bug report open for the way linked windows are growing when manipulated from wall.
The wall takes care of windows and doors alignment and depth when autoboolean is used and when wall does change. I left the pivot intentionnaly at center so you are able to flip direction easly with a r+z+180
Really helpful to have windows and doors aligned automatically to walls. It could allow to have doors and windows to flip with inside/outside of the wall automatically.
It does allready with respect to the side they are facing. As long as pivot is near wall (by a factor of 2*wall depth) the tool takes care of alignment and depth. If you see the demo video, you'll notice i'm simply slapping the door over the wall and that's it. It's no so obvious as i show how stair works in the between.
Preset system for styles implemented, will be part of 1.2 release Fixed context bug
Shift+D and Alt+D could create non-linked and linked duplicates of the parametric objects. Linked one would use the same values (dimensions, angles, etc.) so that modifying one instance would change all the other. For this, a customisable preset system would maybe be the best. It would also allow to reuse for example a window in several projects.