Open ZeronoFreya opened 3 years ago
In order to do this, you have to rotate in 2 steps, once on z axis, once on remaining one. Alternative is to align to normals, then move along base plane defined by face. see Maker Tales video tutorial about 0.0.8 version
like this![image](https://raw.githubusercontent.com/ZeronoFreya/Gallery/master/o.gif)
Thanks!