Python: Traceback (most recent call last):
File "C:\Users\ryan\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\slcad_transform\slcad_transform.py", line 3189, in invoke
self.init(context)
File "C:\Users\ryan\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\slcad_transform\slcad_transform.py", line 3102, in init
slcadsnap.start(context, prefs.snap_to_loose)
File "C:\Users\ryan\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\slcad_transform\slcad_snap.py", line 223, in start
self.update_gl_snap()
File "C:\Users\ryan\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\slcad_transform\slcad_snap.py", line 697, in update_gl_snap
self.gl_stack.set_snap_mode(self.snap_mode)
File "C:\Users\ryan\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\slcad_transform\snap_context\__init__.py", line 235, in set_snap_mode
self.update_all()
File "C:\Users\ryan\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\slcad_transform\snap_context\__init__.py", line 223, in update_all
self._offscreen.texture_color.clear(format='FLOAT', value=(0.0, 0.0, 0.0, 0.0))
AttributeError: 'GPUOffScreen' object has no attribute 'texture_color'
location: <unknown location>:-1
w/ slcad_transform_0.93.2.beta2 and 2.93.1
when hitting 'g'.