Blender 2.93.9 and even 2.93.2
Start a new "General"
Add a mesh
Switch to CAD transforms
Type G for measuring and:
Python: Traceback (most recent call last):
File "/home/<user>/.config/blender/2.93/scripts/addons/slcad_transform/slcad_transform.py", line 3192, in invoke
self.init(context)
File "/home/<user>/.config/blender/2.93/scripts/addons/slcad_transform/slcad_transform.py", line 3105, in init
slcadsnap.start(context, prefs.snap_to_loose)
File "/home/<user>/.config/blender/2.93/scripts/addons/slcad_transform/slcad_snap.py", line 223, in start
self.update_gl_snap()
File "/home/<user>/.config/blender/2.93/scripts/addons/slcad_transform/slcad_snap.py", line 697, in update_gl_snap
self.gl_stack.set_snap_mode(self.snap_mode)
File "/home/<user>/.config/blender/2.93/scripts/addons/slcad_transform/snap_context/__init__.py", line 235, in set_snap_mode
self.update_all()
File "/home/<user>/.config/blender/2.93/scripts/addons/slcad_transform/snap_context/__init__.py", line 223, in update_all
self._offscreen.texture_color.clear(format='FLOAT', value=(0.0, 0.0, 0.0, 0.0))
AttributeError: 'GPUOffScreen' object has no attribute 'texture_color'
location: <unknown location>:-1
Blender 2.93.9 and even 2.93.2 Start a new "General" Add a mesh Switch to CAD transforms Type G for measuring and: