Closed sanjeevrajput01 closed 8 years ago
I have done some changes in this library. Please change in while loop. and try this.
while (((iDiff == 0 && jDiff > 1) || (jDiff == 0 && iDiff > 1) || (jDiff == iDiff && jDiff > 1)) && !(jp == posObj.j && ip == posObj.i)) { var ipTemp = posObj.i - ip; var jpTemp = posObj.j - jp; if(ipTemp < 0){ ip = iDiff ? Math.max(posObj.i, ip) - 1 : ip; }else{ ip = iDiff ? Math.min(posObj.i, ip) + 1 : ip; } if(jpTemp < 0){ jp = jDiff ? Math.max(posObj.j, jp) - 1 : jp; }else{ jp = jDiff ? Math.min(posObj.j, jp) + 1 : jp; } iDiff = Math.abs(posObj.i - ip); jDiff = Math.abs(posObj.j - jp);
var nextIdx = (jp - 1) * iObj.option.matrix[1] + ip,
nextPattId = iObj.mapperFunc(nextIdx) || nextIdx;
if (patternAry.indexOf(nextPattId) == -1) {
$(li[nextIdx - 1]).addClass('hovered');
//push pattern on array
patternAry.push(nextPattId);
}
}``
@sanjeevrajput01 Thanks for pointing it out. Fixed in version 1.0.1
Issue in drawing from Right to LEFT or Bottom to top. Library does not covers all points. it skipes some points in reverse directions.