s1lentq / ReGameDLL_CS

:hammer: Reverse-engineered gamedll (CS 1.6 / CZero)
GNU General Public License v3.0
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BotPrecache function called in CS 1.6 as well as in CZero #761

Closed dystopm closed 1 year ago

dystopm commented 2 years ago

title

Shouldn't exists a condition in this function if the game is loading Bots instead? A few sounds can be discarded from precaching.

https://github.com/s1lentq/ReGameDLL_CS/blob/f57d28fe721ea4d57d10c010d15d45f05f2f5bad/regamedll/dlls/world.cpp#L330

dystopm commented 1 year ago

Closed, pr merged #839