s1s0 / toped

Cross platform, open source IC layout editor
http://www.toped.org.uk/
GNU General Public License v2.0
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3D layer information for techeditor necessary #134

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
The request is two-fold

1.) some layers in certain technologies are not defined sequently. Means, MET3 
can have a lower GDS layer-number than MET1. Since Toped sort its layers 
corresponding to GDS-number the design-view leads to some irritation when e.g. 
MET1 covers MET3.

2.) in the planned 3D-view the data needed anyway ;)

Two parameters should be sufficient:
height: defines the distance between the bottom surface of a layer to the buld 
surface
thickness: defines the thickness of the layer

e.g.: M1: height = 800um, thick = 400um
      p+-well: height = -1000um, thick = 1000um

Because of the height definitions the layer can be sorted in the OpenGL view 
properly. Also an additional sort button (sort for GDS-nb. or sort for height) 
in the sidebar could facilitate the viewing.

regards
armin

Original issue reported on code.google.com by analogc...@gmx.net on 20 Jan 2012 at 12:31

GoogleCodeExporter commented 9 years ago
Still not accepted?

let me bump it again ..

Nice graphical outputs (at least if we compare to Cadence Virtuoso layouts) are 
basically a result of alpha-blending and alpha-blending is working best with 
solid fill-styles. At least in such a configuration the layer deepness should 
be of interest if we do not want have these effects as described above (again: 
Met1 covers Met3, PIMP covers MET1, etc.).

In this point of view Cadence need not to be copied.

What is your opinion?

best
armin

p.s.: please check also the latest layer setup for the MOSIS process ..

Original comment by analogc...@gmx.net on 26 Mar 2012 at 8:56

GoogleCodeExporter commented 9 years ago
I have no argument against this whatsoever. "New" status doesn't mean "not 
accepted" - :) I've changed the status anyway.

Original comment by krustev....@gmail.com on 26 Mar 2012 at 9:28