sIKE23 / Mage-Wars

Mage Wars for OCTGN
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BC should take Unmovable into account and give Daze instead of Slam condition #279

Closed sIKE23 closed 9 years ago

ACG8 commented 9 years ago

It should be doing this already. Is this not happening for a certain test case?

sIKE23 commented 9 years ago

I got that report in a chat from OCTGN, since there is no way to archive or copy these messages I went ahead and opened an issue so I wouldn't forget to follow and attempt to reproduce.

//FC

On Mon, Aug 31, 2015 at 11:12 AM, Ananda notifications@github.com wrote:

It should be doing this already. Is this not happening for a certain test case?

— Reply to this email directly or view it on GitHub https://github.com/sIKE23/Mage-Wars/issues/279#issuecomment-136417748.

sIKE23 commented 9 years ago

I should of noted that the Unmovable trait was granted by Eagle Claw boots.

On Mon, Aug 31, 2015 at 11:17 AM, Frederick Czajka fczajka@pobox.com wrote:

I got that report in a chat from OCTGN, since there is no way to archive or copy these messages I went ahead and opened an issue so I wouldn't forget to follow and attempt to reproduce.

//FC

On Mon, Aug 31, 2015 at 11:12 AM, Ananda notifications@github.com wrote:

It should be doing this already. Is this not happening for a certain test case?

— Reply to this email directly or view it on GitHub https://github.com/sIKE23/Mage-Wars/issues/279#issuecomment-136417748.

ACG8 commented 9 years ago

Ok, that might make a difference. I'll take a look.

sIKE23 commented 9 years ago

I have merged all of the work back into Master, if you find that you need to fix something, you can do it in that branch and I will pull it over to Q3, or I can pull it the other way if you want to stay in the Q3 branch.

//FC

On Mon, Aug 31, 2015 at 11:38 AM, Ananda notifications@github.com wrote:

Ok, that might make a difference. I'll take a look.

— Reply to this email directly or view it on GitHub https://github.com/sIKE23/Mage-Wars/issues/279#issuecomment-136423920.

sIKE23 commented 9 years ago

I have fixed this,

the set data for the boots needed [Unmovable]

sIKE23 commented 9 years ago

This brought up an implementation question, how does equipment apply to a Mage? Mainly interested on how the BC knows its "my" equipment. What happens if it gets stolen by another mage?