sIKE23 / Mage-Wars

Mage Wars for OCTGN
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Mage Death should not be handled by deathPrompt() function #313

Closed sIKE23 closed 8 years ago

sIKE23 commented 8 years ago

Mage should not fall in non-Action rounds due to a counter change

sIKE23 commented 8 years ago

@ACG8 I have been thinking on this all day. Check Mage Death should be executed at the end of each phase. Now this is easy for any phase other than the Creatures Actions Phase. That is the purpose of leveraging the OnCountersChanged Event that you came up with. However it now triggers in all of the phases, which is annoying. But I don't think there is much I can do to fix this for as we track phases via a cards on the table. I have rewrote phase management for V2 so I think I will call this fixed for now and open a new issue to further improve the implementation in the next quarterly release.