sa-shiro / Satisfactory-Dedicated-Server-ARM64-Docker

Get your Satisfactory server up and running on ARM64 with this Docker container. Simplified setup, customizable port configurations, and detailed instructions for a seamless gaming experience.
MIT License
21 stars 4 forks source link

Update for Satisfactory 1.0 #5

Closed Feuerpfeil closed 1 month ago

Feuerpfeil commented 1 month ago

fix FEX installation and edit docker-compose for new port mapping introduced in 1.0

(my first time making a pull request. hope I'm doing this right...)

sa-shiro commented 1 month ago

I'll have a look at this later this day!

sa-shiro commented 1 month ago

It looks good so far! no crash on start, just testing a bunch of stuff to then update the readme!

sa-shiro commented 1 month ago

Yeah.... the Conveyor Belt issue persist :( The server will crash once you are trying to place conveyors

[2024.09.12-19.02.48:540][159]LogCore: Error: appError called: Fatal error: [File:.\Runtime/CoreUObject/Private/UObject/UObjectArray.cpp] [Line: 534]
satisfactory-server  | Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings.
satisfactory-server  | 0x00007fffe39128e8 libFactoryServer-CoreUObject-Linux-Shipping.so!FUObjectArray::AllocateUObjectIndex(UObjectBase*, EInternalObjectFlags, int, int) [C:/BuildAgent/work/b731a33f2a691e17/U
E4/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectArray.cpp:228]
satisfactory-server  | Signal 11 caught.
calebroelens commented 1 month ago

Hey just wanted to comment that the docker image maybe needs to expose the port 7777 with EXPOSE 7777/udp and EXPOSE 7777/tcp. It did'nt work without this for me.

sa-shiro commented 1 month ago

Hey just wanted to comment that the docker image maybe needs to expose the port 7777 with EXPOSE 7777/udp and EXPOSE 7777/tcp. It did'nt work without this for me.

I checked the PR without modifications and it worked just fine for me tho