Closed GoogleCodeExporter closed 9 years ago
Should be fixed by revision 181.
IMPORTANT: Please provide information about your device, iOS version, revision,
remote party type... in your feedbacks.
Original comment by boss...@yahoo.fr
on 8 Sep 2011 at 10:50
I've been testing today with the following:
iOS 4.3.5 iPhone
to
iOS 4.3.5 iPod Touch
Doubango r654
iDoubs r181
Codec: H264BL10
I've noticed frame rates are a fair bit slower then previous builds after this
issue has been fixed.
Original comment by mattvanv...@gmail.com
on 10 Sep 2011 at 12:00
On my test, endcoding frame rate is around 7 fps on iPhone4 with H.264 baseline
profile 2.0/3.0 using QVGA resolution while decoding frame rate is around 15
fps with iPad2, Galaxy S/S2/Tab, Nexus S.
device : iPhone4
iOS version : 4.2.1
revision : doubango r654, idoubs r181
remote party : iPad2
NEON build option for x264 does not seems to work well on iOS but on Android.
Original comment by bj.park...@gmail.com
on 10 Sep 2011 at 1:58
Original comment by boss...@yahoo.fr
on 10 Sep 2011 at 11:23
We pushed new code for tests.
Please update both Doubango and iDoubs
Original comment by boss...@yahoo.fr
on 20 Sep 2011 at 8:01
Since this issue, I've been hacking significant problems with crashing ant
t_mutex. I'm reverting my codebase to 1 before this commit today, you can see
my findings in issue #84
Original comment by m...@curiousminds.com
on 28 Sep 2011 at 5:34
After reverting to the earlier version, I definitely notice the huge difference
in framerates between r180 and the current release. However the current release
is forcing mutex lock issues 1/2 calls, rendering a call useless as the app
crashes when a mutex issue is confronted.
Is there any way we can fix this?
Original comment by m...@curiousminds.com
on 29 Sep 2011 at 11:34
Mutex issue resolved as in other ticket.
Latency Issues:
VP8 is unusable, we get a very long delay at the start of the call with one
side on a gray screen.
H.264BL1.0 seems to be the most reliable codec and bang for buck, we get great
frame rates on this and will be what we use for the application.
Original comment by mattvanv...@gmail.com
on 21 Oct 2011 at 12:06
All of my issues regarding to latency have been resolved. In my case I check
for core count and use codec based on this. For example if cores are 2 i use
h264base 3.0 and if 1 i use h264 base 1.0.
Original comment by mattvanv...@gmail.com
on 13 Feb 2012 at 10:16
Fixed in (Doubango_r723 + iDoubs_r210)
For more information:
http://groups.google.com/group/doubango/browse_frm/thread/cb6da3794242acc6
Original comment by boss...@yahoo.fr
on 28 Jun 2012 at 3:54
Original issue reported on code.google.com by
boss...@yahoo.fr
on 20 Aug 2011 at 11:28