In Multi-nav mode, a truck will skip the next node after being temporarily directed to a location that was not on the planned route.
Game Version
Version: LOGistICAL Earth, 855m
Reproduction Steps
Select a single vehicle with multi-nav and enable multi-nav.
Plan a route that will use significantly more than that vehicle's capacity
While planning, deliberately leave a node unplanned.
Ideally this unplanned location should be less than the vehicle's capacity.
Allow the vehicle to start the route until it stops after the first round of deliveries.
Note where the next planned location on the multi-nav route will be.
select the deliberately-skipped location
Drag from that location's demand to the Source, assuring the vehicle being used for this test is still selected.
The vehicle will fill the 'skipped' location's demand and then continue....
Observe:
The location that had been next on the multi-nav route is removed from the route as soon as the unplanned location is finished.
The vehicle continues on to the next node after the one that had been next, totally skipping the planned destination on the route.
Expected Behaviour (optional)
Asking a vehicle to take a detour during deliveries of a multi-nav should be acceptable, but the vehicle should then resume the multi-nav route precisely where it left off.
Summary
In Multi-nav mode, a truck will skip the next node after being temporarily directed to a location that was not on the planned route.
Game Version
Version: LOGistICAL Earth, 855m
Reproduction Steps
Expected Behaviour (optional)
Asking a vehicle to take a detour during deliveries of a multi-nav should be acceptable, but the vehicle should then resume the multi-nav route precisely where it left off.