saesrpg / saesrpg-gang

This is a dummy repo for issue / reward tracking for gang issues / reward changes.
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Jumbo level 4 rewards #330

Closed Velona77 closed 3 years ago

Velona77 commented 3 years ago

Spawn

<spawn id="JUMBO Klan" skin="98,121,192" x="3626.3" y="-958.4" z="2" rot="310" weapons="10,2;24,175;27,200;28,300;31,350;34,100;46,1;41,99999" 
            description="Dream big become JUMBO." r="205" g="47" b="47" restricted="gang,JUMBO" ganglevelrestriction="0" />
<spawn id="JUMBO Baron" skin="268,98" x="3626.3" y="-958.4" z="2" rot="310" weapons="10,2;24,175;27,200;28,300;31,350;34,100;46,1;41,99999" 
            description="Respected members of the JUMBO Klan." r="205" g="47" b="47" restricted="gang,JUMBO" ganglevelrestriction="3" />

Gates

<!-- Start of JK Gates -->
    <!-- Tube  -->
        <trigger x="3722.2" y="-943" z="15.6" height="2.3" radius="1" movetime="2000" allowed="class,JUMBO Klan,JUMBO Baron">
            <gate object="1381" pos="2939.9,-784.47,0.02,75,90,355.75" start="2939.9,-784.47,0.02,0,0,0" finish="2939.9,-784.47,-3.02,0,0,0" />
        </trigger>
    <!-- DoubleDoors  -->
        <trigger x="3719.6" y="-950" z="15.6" height="3" radius="2" movetime="1500" allowed="class,JUMBO Klan,JUMBO Baron">
            <gate object="2930" pos="3719.6,-949.8,18.2,0,0,70" start="3719.6,-949.8,18.2,0,0,0" finish="3720.9,-950.2,18.2,0,0,0" />
            <gate object="2930" pos="3717.98,-949.21,18.2,0,0,70" start="3717.98,-949.21,18.2,0,0,0" finish="3716.6,-948.7,18.2,0,0,0" />
        </trigger>
    <!-- Regroup Door  -->
        <trigger x="-277.47" y="721.55" z="100.5" height="2.3" radius="3" movetime="1500" allowed="class,JUMBO Klan,JUMBO Baron" interior="31" dimension="32">
            <gate object="2930" pos="-278.3,721.2,103.2,0,0,90" start="-278.3,721.2,103.2,0,0,0" finish="-278.3,721.2,100.6,0,0,0" />
        </trigger>
    <!-- Tunnel Gate  -->
        <trigger x="2943" y="-786" z="-1" height="6" radius="16" movetime="1300" allowed="team,Official Gangs,Criminal,CLO,Outbreak Organization" interior="31" dimension="32">
            <gate object="3037" pos="2950.8,-777.5,3.6,0,0,0" start="2950.8,-777.5,3.6,0,0,0" finish="2950.8,-777.5,-0.8,0,0,0" />
        </trigger>
    <!-- Secret Gate  -->
        <trigger x="-2749.9" y="-2554.9" z="146" height="2.3" radius="1.2" movetime="12000" allowed="class,JUMBO Klan,JUMBO Baron,Soldado,Recruta,Outbreak Monarch,Special Forces" interior="31" dimension="32">
            <gate object="1742" pos="-2750.4,-2554.5,145.6,0,0,0" start="-2750.4,-2554.5,145.6,0,0,0" finish="-2749.4,-2554.5,145.6,0,0,0" />
        </trigger>
<!-- End of JK Gates -->

Skin Shader

https://www.dropbox.com/s/u4v81wem4w9544h/JK3.dds?dl=0 Keep the two shader files we have, add the one above. And the entire code should be;

    ["JUMBO Klan"]={
        [121]={["fileName"]='JK1.dds',["textureName"]="DNB1"},
        [98]={["fileName"]='JK2.dds',["textureName"]="wmyri"},
    },
    ["JUMBO Baron"]={
        [98]={["fileName"]='JK2.dds',["textureName"]="wmyri"},
        [268]={["fileName"]='JK3.dds',["textureName"]="dwayne"},
    },

Spray

["JUMBO Klan"]="tagging/images/JK.dds",
["JUMBO Baron"]="tagging/images/JK.dds",
TheMetalizer commented 3 years ago