< spawn id="MI-6 Special Agent" skin="150,295" x="2830.44580" y="1299.19800" z="10.77294" rot="90" weapons="3,1;23,200;25,250;29,150;41,99999;46,1"
description="MI6 keeps an eye on the gangs and organizations taking action in San Andreas, collecting information about them to prevent their illegal activities. MI6 collects intelligence both overseas and in the country. " r="0" g="200" b="255" restricted="gang,Military_Intelligence_Section6" ganglevelrestriction="0" />
1 Police Stratum, 1 Police Bullet and 1 Police LV (Dodge)
And Shader to all Ranchers and Police LVs if it's possible. If we are allowed to take 1 shadered car, place a shader to Police LV.
Police LV Shader: mertt_1
Rancher Shader: mertt_3
< spawn id="MI-6 Special Agent" skin="150,295" x="2830.44580" y="1299.19800" z="10.77294" rot="90" weapons="3,1;23,200;25,250;29,150;41,99999;46,1" description="MI6 keeps an eye on the gangs and organizations taking action in San Andreas, collecting information about them to prevent their illegal activities. MI6 collects intelligence both overseas and in the country. " r="0" g="200" b="255" restricted="gang,Military_Intelligence_Section6" ganglevelrestriction="0" />
Skin Shader (295 - Torino): https://i.imgur.com/EEflXm1.png Skin Shader (150 - wyfbu): https://i.imgur.com/keH2wTF.png
1 Police Stratum, 1 Police Bullet and 1 Police LV (Dodge) And Shader to all Ranchers and Police LVs if it's possible. If we are allowed to take 1 shadered car, place a shader to Police LV. Police LV Shader: mertt_1 Rancher Shader: mertt_3