As a way to come up with a problem solution for the problem statement - organise and falicitate a Design Sprint 3.0 with the Mobile team, UX Research and Marketing Experts.
How?
Faster and more efficient approach by shortening the cycle to 3 days.
Day 1: Understand and define the problem
Day 2: Map the questions and sketch
Day 3: Build a storyboard and define test questions
Expected result
Complete prototypes of the discussed and agreed on solutions.
Problem
As a way to come up with a problem solution for the problem statement - organise and falicitate a Design Sprint 3.0 with the Mobile team, UX Research and Marketing Experts.
How?
Faster and more efficient approach by shortening the cycle to 3 days. Day 1: Understand and define the problem Day 2: Map the questions and sketch Day 3: Build a storyboard and define test questions
Expected result
Complete prototypes of the discussed and agreed on solutions.