sagazito / winetricks

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new verb for Flow game #66

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
In this game the player controls a water-dwelling creature which can eat other 
organisms, or be eaten by them.

One of the developers, Kellee Santiago, is quoted in Variety magazine as saying 
it was the most-downloaded game on the Playstation Network in 2007 and that it 
won a Game Developer[s] Choice Award as best downloadable game:

http://www.variety.com/article/VR1117985047?refCatId=3046

The same person says the same thing about the Game Developers Choice Award in a 
press release:

http://cinema.usc.edu/news/article.cfm?id=9709

Jenova Chen, another of its developers, took a job at Maxis, participating in 
the Spore project. The first levels of Spore are similar to Flow:

http://kotaku.com/#!392037/spore-flows-in-the-cell-phase

Austin Wintory, the composer of the music, won Rookie of the Year for his work 
in Flow from the Game Audio Network Guild:

http://www.audiogang.org/index.php?option=com_content&task=view&id=159&Itemid=18
8

The Playstation 3 version, in which the gameplay differs from this version, is 
currently ranked 72.65% on gamerankings.com:

http://www.gamerankings.com/ps3/935675-flow/index.html

Flow has been selected for the upcoming Art of Video Games exhibition at the 
Smithsonian American Art Museum:

http://americanart.si.edu/exhibitions/archive/2012/games/winninggames.pdf

Original issue reported on code.google.com by t...@hush.ai on 8 May 2011 at 1:10

Attachments:

GoogleCodeExporter commented 8 years ago
download fails with
Connecting to interactive.usc.edu|128.125.183.6|:80... failed: No route to host.
Giving up.

Original comment by daniel.r...@gmail.com on 8 May 2011 at 6:08

GoogleCodeExporter commented 8 years ago
I'm seeing the same thing. I believe it was downloading earlier today. I don't 
know of an alternate site.

Original comment by t...@hush.ai on 8 May 2011 at 8:09

GoogleCodeExporter commented 8 years ago
The site is online again.

Original comment by t...@hush.ai on 8 May 2011 at 8:49

GoogleCodeExporter commented 8 years ago
I played it for a bit... awards or no, I can't imagine too many
people wanting to play it today... it seemed pretty repetitive.
How long have you played it?

Original comment by daniel.r...@gmail.com on 10 May 2011 at 4:08

GoogleCodeExporter commented 8 years ago
You didn't enjoy it; I can't deny that.

Certainly it is repetitive. If you're implying that people liked repetitive 
games in 2006, but no longer do, I wouldn't agree with that sentiment. I'm not 
sure whether that is what you meant. Do you feel this is "dated" in some other 
way?

One thing that has happened since 2006 is that lightweight, low-priced, 
low-spec portable computers have become available and popular. This game could 
be played on such a computer by someone wanting to while away a little time 
waiting for a bus or train. I only spent a little time with it, myself.

I don't know whether you were able to look at the PDF from the Smithsonian, but 
the people from the museum chose 240 games that they were interested in 
exhibiting, then made a Web site, http://www.artofvideogames.org/ , where the 
public could vote for the best 80. The voting took place from February to April 
of this year. Flawed as it is, I think the result this vote indicates that, 
even five years later, some people remember this game and appreciate it. I 
imagine that some people will want to try this game because it was chosen for 
the exhibition.

Original comment by t...@hush.ai on 11 May 2011 at 1:39