Closed billtookahit420 closed 1 year ago
It was an issue with parsing of system.cnf This file does not have a standard format and Raman used yet another varient of how it wrote the game id.
This is fixed in master as well as the v1.0.5 release for windows. Make sure to activate the 98DEMAKE theme. It have very nice assets for this title.
thank you very much keep up the hard work
Fails to convert game "rayman" worked on very first release: [INFO] Opening cue: G:\Retro Roms\Sony Playstation\Rayman (USA)\Rayman (USA).cue [INFO] Merging 51 tracks... [INFO] Wrote C:\Users\billt\Desktop\pop-fe-ui(5)\pop-fe-ps3-work\MBd1.bin [INFO] Wrote new cue: C:\Users\billt\Desktop\pop-fe-ui(5)\pop-fe-ps3-work\MBd1.cue ID SLUS-00005 Fetching SND0 Exception in Tkinter callback Traceback (most recent call last): File "tkinter__init.py", line 1892, in call__ File "pop-fe-psp.py", line 237, in on_path_changed KeyError: 'SLUS-00005'
Fails to pulls game id for the game "D": [INFO] Opening cue: G:\Retro Roms\Sony Playstation\D (USA) (Disc 1)\D (USA) (Disc 1).cue [INFO] Merging 3 tracks... [INFO] Wrote C:\Users\billt\Desktop\pop-fe-ui(5)\pop-fe-ps3-work\MBd1.bin [INFO] Wrote new cue: C:\Users\billt\Desktop\pop-fe-ui(5)\pop-fe-ps3-work\MBd1.cue ID NSTACK= Fetching SND0 Exception in Tkinter callback Traceback (most recent call last): File "tkinter__init.py", line 1892, in call__ File "pop-fe-psp.py", line 237, in on_path_changed KeyError: 'NSTACK='
I also can replicate the same issue in linux as well