Closed Webardo closed 9 months ago
The error present in The Great Battle VI is different from the one present in LEGO Rock Riders PAL and Santa Claus Saves the Earth PAL, these 2 games do contain the appropriate Game ID but this is what Pop Fe marks when selecting the game.
The Bin Cue images used are correct and have been verified with the CD Mage program.
I hope it can be reviewed and thank you very much for your incredible work, sorry for my English, I speak Spanish.
This is a duplicate of issue #48
I'm very sorry, but these 3 games still don't work. They still display the exact same error.
Sorry, it was a slightly different issue. This should be fixed now in the build at : https://github.com/sahlberg/pop-fe/actions/runs/6359676700
I have verified all three games with pop-fe-psp
It works for both "The Great Battle VI" and "Santa Claus Saves the World", but not for "Lego Rock Raiders".
I don't wish to keep pestering you however, try to check it if you feel like it, but if you don't it's fine too. So please forgive me for the trouble, and thanks for your attention :).
That is fine. I want to fix it. I tried LEGO Rock Raiders and it works here. I tried with this one : https://archive.org/download/redump.psx.p2/LEGO%20Rock%20Raiders%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%2CNl%2CSv%2CNo%2CDa%2CFi%29%20%28Rev%201%29.zip
Can you try that one?
Also, can you try this version on the game that fails: https://github.com/sahlberg/pop-fe/actions/runs/6360056391
I has extra debug information. Run it and paste a screenshot of what it prints in the console window.
This is what your debug build prints:
I did use the dump of the game you provided me. Maybe the issue is in my system? I could try it on another computer to clear any doubts about that.
Something is odd on your system. It read SYSTEM.CNF but it treates it as a bytes object, not a string, it seems. Can you try this build and paste what is prints https://github.com/sahlberg/pop-fe/actions/runs/6360241431
Weird thing is that this is a different system, yet the same error shows on both systems...
Maybe I'll just install linux haha.
Linux is not bad, but we need to ge tthis to work on windows too.
I think I have fixed it. Can you try : https://github.com/sahlberg/pop-fe/actions/runs/6360329784
Indeed you did! Seems good to go now. Thank you so much :).
Great. Keep reporting bugs or games that have issues. Every bug fix makes pop-fe better.
The following error is given when trying to convert "The Great Battle VI":
Exception in Tkinter callback Traceback (most recent call last): File "tkinter__init.py", line 1892, in call__ File "pop-fe-psp.py", line 333, in on_path_changed File "pop-fe-psp.py", line 179, in update_assets File "pop-fe.py", line 168, in get_game_from_gamelist KeyError: 'PSXEXE'
A similar issue also shows with the games "LEGO Rock Riders" (Exception in Tkinter callback Traceback (most recent call last): File "tkinter__init.py", line 1892, in call File "pop-fe-psp.py", line 333, in on_path_changed File "pop-fe-psp.py", line 179, in update_assets File "pop-fe.py", line 168, in get_game_from_gamelist KeyError: 'NST') and "Santa Claus Saves the Earth" (Exception in Tkinter callback Traceback (most recent call last): File "tkinter\init.py", line 1892, in call__ File "pop-fe-psp.py", line 333, in on_path_changed File "pop-fe-psp.py", line 179, in update_assets File "pop-fe.py", line 168, in get_game_from_gamelist KeyError: 'SLES04023').