Open jeremy-w opened 7 months ago
pretty sure this is a bug in the dice lib itself. I think they copy-pasted the K/k keep logic a bit too closely, and are summing the wrong cluster of dice for the X/x drop handling. I'll see about filing a bug and then later a PR as time allows. recommend using keep as a workaround in the meantime.
Filed https://github.com/fionafibration/py-rolldice/issues/11. This looks like a one-line fix, so I'll see about throwing up a PR later this weekend.
Reported in Discord:
And no, I didn't hit delete 🙂