Closed hanibalv2 closed 6 years ago
to 1.) It is not possible to add the dummy via PurchaskeItem because it is a Scope=1 object I think. It seems that we need a "addItemHiddenToArsenal" Function to add those items.
to 2.) I think I found a fix for that. At the moment the weapon is added to the player in the virtual arsenal the following command should be executed.
if (_weaponType IN ["AssaultRifle","Rifle","SniperRifle","SubmachineGun","MachineGun"]) then { removeAllPrimaryWeaponItems _player; };
Is it possible to add this?