On SPT-AKI 3.6.0 the Loot Overlay not working. i get this error:
2023-08-02 17:47:34.512 +02:00|0.13.1.3.25206|Error|Default|
EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
at EFT.Trainer.Features.LootItems.FindItemsInContainers (EFT.GameWorld world, System.Collections.Generic.List1[T] records) [0x00045] in <4259f701fc09497ca00d729b9cad73d6>:0 at EFT.Trainer.Features.LootItems.RefreshData () [0x0009f] in <4259f701fc09497ca00d729b9cad73d6>:0 at EFT.Trainer.Features.CachableFeature1+d6[T].MoveNext () [0x0002d] in <4259f701fc09497ca00d729b9cad73d6>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <85d1d3e7744a4a47b5f51883bf40bba2>:0
2023-08-02 17:47:34.512 +02:00|0.13.1.3.25206|Error|Default|NullReferenceException: Object reference not set to an instance of an object
EFT.Trainer.Features.LootItems.FindItemsInContainers (EFT.GameWorld world, System.Collections.Generic.List1[T] records) (at <4259f701fc09497ca00d729b9cad73d6>:0) EFT.Trainer.Features.LootItems.RefreshData () (at <4259f701fc09497ca00d729b9cad73d6>:0) EFT.Trainer.Features.CachableFeature1+d6[T].MoveNext () (at <4259f701fc09497ca00d729b9cad73d6>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <85d1d3e7744a4a47b5f51883bf40bba2>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class312:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
EFT.Trainer.Features.d__6:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
On SPT-AKI 3.6.0 the Loot Overlay not working. i get this error:
2023-08-02 17:47:34.512 +02:00|0.13.1.3.25206|Error|Default| EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at EFT.Trainer.Features.LootItems.FindItemsInContainers (EFT.GameWorld world, System.Collections.Generic.Listd6[T].MoveNext () [0x0002d] in <4259f701fc09497ca00d729b9cad73d6>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <85d1d3e7744a4a47b5f51883bf40bba2>:0
2023-08-02 17:47:34.512 +02:00|0.13.1.3.25206|Error|Default|NullReferenceException: Object reference not set to an instance of an object
EFT.Trainer.Features.LootItems.FindItemsInContainers (EFT.GameWorld world, System.Collections.Generic.Listd 6[T].MoveNext () (at <4259f701fc09497ca00d729b9cad73d6>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <85d1d3e7744a4a47b5f51883bf40bba2>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class312:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
EFT.Trainer.Features.d__6:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1[T] records) [0x00045] in <4259f701fc09497ca00d729b9cad73d6>:0 at EFT.Trainer.Features.LootItems.RefreshData () [0x0009f] in <4259f701fc09497ca00d729b9cad73d6>:0 at EFT.Trainer.Features.CachableFeature
1+1[T] records) (at <4259f701fc09497ca00d729b9cad73d6>:0) EFT.Trainer.Features.LootItems.RefreshData () (at <4259f701fc09497ca00d729b9cad73d6>:0) EFT.Trainer.Features.CachableFeature
1+