Open tranvantruong801 opened 7 months ago
i can do something with it but i dont have time this month :/ maybe adding some function for every resolution
Have u added? I could help u with that
Hello, thank you for your work.
Can you please update your project for latest offsets 14.7?
I can do it, but the owner maybe busy or something kindof. I can make a PR but he won't merge it.
I can do it, but the owner maybe busy or something kindof. I can make a PR but he won't merge it.
If you can update the project I'd be greatful thank you
I can do it on my fork.
I can do it on my fork.
Okay, I'll follow your fork and update then
I can do it on my fork.
When you'll fork and update mate?
Your MagicOrbwalker is the best version I have ever used. It is possible to achieve 100% attack rate with the algorithm you have implemented. Other scripts are not 100% effective; for example, sound attacks enemies slower than when standing still (in 100% theoretical conditions). However, when I use borderless 1400x900 or 1280x720 resolution an error occurs and the code automatically exits when I hold down the spacebar. I cannot solve this problem. I tried in both dx11 and dx9 but it's not resolved. I removed the 'makeoverlay' part and the 'pixelsearch' part and the code works fine.
I recommend adding the feature to change the active key, not just limited to the spacebar, and fix the auto-quit bug when using MagicOrbwalker at resolutions other than 1920x1080. With these improvements, MagicOrbwalker will become a perfect product."