sajmonekk191 / MagicOrbwalker

Fast Simple League of legends External Orbwalker (Pixel Based) (Patch 14.5)
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I'm having an issue when using a resolution other than 1920x1080. #2

Open tranvantruong801 opened 7 months ago

tranvantruong801 commented 7 months ago

Your MagicOrbwalker is the best version I have ever used. It is possible to achieve 100% attack rate with the algorithm you have implemented. Other scripts are not 100% effective; for example, sound attacks enemies slower than when standing still (in 100% theoretical conditions). However, when I use borderless 1400x900 or 1280x720 resolution an error occurs and the code automatically exits when I hold down the spacebar. I cannot solve this problem. I tried in both dx11 and dx9 but it's not resolved. I removed the 'makeoverlay' part and the 'pixelsearch' part and the code works fine.

I recommend adding the feature to change the active key, not just limited to the spacebar, and fix the auto-quit bug when using MagicOrbwalker at resolutions other than 1920x1080. With these improvements, MagicOrbwalker will become a perfect product."

sajmonekk191 commented 7 months ago

i can do something with it but i dont have time this month :/ maybe adding some function for every resolution

bphucc commented 5 months ago

Have u added? I could help u with that

Justyyy commented 5 months ago

Hello, thank you for your work.

Can you please update your project for latest offsets 14.7?

bphucc commented 5 months ago

I can do it, but the owner maybe busy or something kindof. I can make a PR but he won't merge it.

Justyyy commented 5 months ago

I can do it, but the owner maybe busy or something kindof. I can make a PR but he won't merge it.

If you can update the project I'd be greatful thank you

bphucc commented 5 months ago

I can do it on my fork.

Justyyy commented 5 months ago

I can do it on my fork.

Okay, I'll follow your fork and update then

Justyyy commented 5 months ago

I can do it on my fork.

When you'll fork and update mate?