sakibguy / worked-issues

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[ORG] RU-MAKEAPP: [FigureSkating_021121] .../Library/ScriptMapper'. File may be corrupted or was serialized with a newer version of Unity. #16

Closed sakibguy closed 2 years ago

sakibguy commented 2 years ago

Problem: 16 Warning, 72 Errors

  1. Project src was built on unity 2020.3.21f1 version
  2. Opened project on 2019.4.21f1 older version as 2019.* required.
  3. Showing 16 warning, 72 errors

1 2 3 4 5 6 7 8 9

sakibguy commented 2 years ago

Effort

Try other versions https://github.com/sakibguy/worked-issues/issues/15#issuecomment-1118109246

sakibguy commented 2 years ago

Fixing perfect version 2020.3.21f1

10 11

sakibguy commented 2 years ago

Opening

1

sakibguy commented 2 years ago

Read only

2

sakibguy commented 2 years ago

Err code

3 4

Error 1 Error: Could not load signature of Codice.CheckWorkspaceTreeNodeStatus:IsPrivate due to: Could not load file or assembly 'unityplastic, Version=10.0.16.6023, Culture=neutral, PublicKeyToken=a107c9c6e34c8876' or one of its dependencies. assembly:unityplastic, Version=10.0.16.6023, Culture=neutral, PublicKeyToken=a107c9c6e34c8876 type:<unknown type> member:(null) signature:<none>

Error 2 Unloading broken assembly Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll, this assembly can cause crashes in the runtime

Error 3 Unloading broken assembly Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll, this assembly can cause crashes in the runtime

Error 4 Unloading broken assembly Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll, this assembly can cause crashes in the runtime

Error 5

TypeLoadException: Could not load type UnityEditor.U2D.Common.InternalEditorBridge+ShortcutContext, Unity.InternalAPIEditorBridge.001, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null)
System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.ShortcutManagement.ShortcutAttributeDiscoveryProvider.GetDefinedShortcuts () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.ShortcutManagement.Discovery.GetAllShortcuts () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.ShortcutManagement.ShortcutController..ctor (UnityEditor.ShortcutManagement.IDiscovery discovery, UnityEditor.ShortcutManagement.IContextManager contextManager, UnityEditor.ShortcutManagement.IBindingValidator bindingValidator, UnityEditor.ShortcutManagement.IShortcutProfileStore profileStore, UnityEditor.ShortcutManagement.ILastUsedProfileIdProvider lastUsedProfileIdProvider) (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.ShortcutManagement.ShortcutIntegration.InitializeController () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.ShortcutManagement.ShortcutIntegration.EnsureShortcutControllerCreated () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.ShortcutManagement.ShortcutIntegration.get_instance () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.CameraFlyModeContext+InputSamplingScope..ctor (UnityEditor.CameraFlyModeContext context, UnityEditor.ViewTool currentViewTool, System.Int32 controlID, UnityEditor.EditorWindow window, System.Boolean orthographic) (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.SceneViewMotion.DoViewTool (UnityEditor.SceneView view) (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.SceneView.OnGUI () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEditor.DockArea.OldOnGUI () (at <208f92fc783546f9abbe643bfc23920c>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <4c8a9874288b4fb78fa7fdbcd8065b00>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Error 6

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Error 7

FileNotFoundException: Could not load file or assembly 'Unity.InternalAPIEngineBridge.001, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
UnityEditor.U2D.IK.IKEditorManager.OnLateUpdate () (at C:/Unity files/Game Files/Figure skating/Library/PackageCache/com.unity.2d.animation@5.0.8/IK/Editor/IKEditorManager.cs:317)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <208f92fc783546f9abbe643bfc23920c>:0)