Open fucksophie opened 2 weeks ago
This is a issue with DCIntegration.
If you enable
[compatibility]
# Disables modifying sent chat messages in-game to show who was pinged. (Will not convert <@1234567890> to @User)
# This may fix mods also modifying sent messages
disableParsingMentionsIngame = true
this setting, it fixes itself.
Setting my prefix to
<red>Some colors for you
in luckperms, and having%fuji:player_prefix%%player:displayname_visual%%fuji:player_suffix%: %message%
as my format, I get no colors from the prefix. Colors also don't work in the format.Modlist:
Hover and other things also do not work. It works if I leave and join and the
chat.history
submodule is turned on.
This messages sent by chat.history
are not chat message
. Acturally, they are buffered messages that only sent to the new-joined player.
This is a issue with DCIntegration.
If you enable
[compatibility] # Disables modifying sent chat messages in-game to show who was pinged. (Will not convert <@1234567890> to @User) # This may fix mods also modifying sent messages disableParsingMentionsIngame = true
this setting, it fixes itself.
This seems to be an issue on chat message processing event priority. Maybe fuji should process the chat message later, so that the time-sequence is expected.
In current stage, fuji listens on the vanilla method "handleDecoratedMessage()" with 1001 priority (the default priority + 1). Some other chat-related mods may listen on other methods. Since fabric platform doesn't provide a chat event like bukkit api, it's hard to decide the priority of processing chat-message.
Setting my prefix to
<red>Some colors for you
in luckperms, and having%fuji:player_prefix%%player:displayname_visual%%fuji:player_suffix%: %message%
as my format, I get no colors from the prefix. Colors also don't work in the format.Modlist:
Hover and other things also do not work. It works if I leave and join and the
chat.history
submodule is turned on.