salaxy / SailSim

A prototype Sailsimulator for AI Project with Sailboot @ FH-Brandenburg
0 stars 0 forks source link

jme3 libraries in the NetBeans project libraries #30

Closed jjrobinson closed 9 years ago

jjrobinson commented 9 years ago

I have been looking for some project that models a sailboat so that I could learn & extend to make a realistic sailing MMO-RPG/RTS. In doing so, I forked the project and opened in netbeans, but there are libraries missing that I cannot find.

I have the JME3 SDK installed, but these dependencies don't seem to be resolved with inclusion of the jme3 libs folder and jars.

Is there a specific packaging of the JMonkeyEngine jars that you are looking for with these two library references in the NB project:

"jme3" "jme3-libraries"

error_screen

salaxy commented 9 years ago

I dont know the specific Problem, but i think maybe you need to have the Slick-Libaries to run it. Slick is original for display, but the application is build as a Slick-Game and I used Eclipse for developing.

you need lwjgl.jar and slick.jar, addtionaly you need the native libs.

More help: http://ninjacave.com/slickutilintro http://slick.ninjacave.com/

I hope it is useful.

jjrobinson commented 9 years ago

Thank you very much for the tips. I've been looking for a java based sailing game / simulation to play with (or code my own).

On Mon, Jan 5, 2015 at 1:59 PM, Andy K. notifications@github.com wrote:

I dont know the specific Problem, but i think maybe you need to have the Slick-Libaries to run it. Slick is original for display, but the application is build as a Slick-Game and I used Eclipse for developing.

you need lwjgl.jar and slick.jar, addtionaly you need the native libs.

http://ninjacave.com/slickutilintro http://slick.ninjacave.com/

— Reply to this email directly or view it on GitHub https://github.com/salaxy/SailSim/issues/30#issuecomment-68780123.

salaxy commented 9 years ago

maybe if you can run it ... you could use it for a game, it is possible to create 3D or 2D games with slick in java. My simulation is still 2D and it use different wind directions in correct way, by it doesnt respect size of the boat or weight or something like that, it is still a prototype of a simulation.

jjrobinson commented 9 years ago

Andy,

That makes sense. The 2d simulation needs to happen first though, before any other aspects of a game can be developed. Thanks again!

On Thu, Jan 8, 2015 at 4:11 PM, Andy K. notifications@github.com wrote:

maybe if you can run it ... you could use it for a game, it is possible to create 3D or 2D games with slick in java. My simulation is still 2D and it use different wind directions in correct way, by it doesnt respect size of the boat or weight or something like that, it is still a prototype of a simulation.

— Reply to this email directly or view it on GitHub https://github.com/salaxy/SailSim/issues/30#issuecomment-69267303.