Closed saloparenator closed 10 years ago
i finish with the idea that i cant merge the principle of behavior and tagging i dont need to search tile by behavior i need to find tile by tag
tag will return to string behavior will have a simple 1-N relation were the N is not searched
and i will build keyspace were you dont need to search tile by keyspace
great refactor
i dont make sense to build a behavior foreach locked door
then a door must know the id of the switch that trigger it
finally the tile must have a data structure it can change by key
brainstorm alternative to keyspace (World80 and Tile80 complexification