saltMonger / botblike

Rogue-like based on Battle of the Bits. Written in ES6 with rot.js
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Implement Stat System #1

Open saltMonger opened 6 years ago

saltMonger commented 6 years ago

Implement a Stat system for all actors to use. Stats play a part in damage calculation, and probably can be used for future skills. The following notes are from an old set of notes:

Raw Stats

Derived Values

Attack and Defense stats for both Physical and Magical aspects should exist and be included in damage calculations. Additionally, these stats should have a Base form, that is only modified through leveling up or stat distribution, and a Calculated form, where they combined with stats from equipment, ailments/buffs, etc.

saltMonger commented 6 years ago

As an addendum (and I'm sure there will be many more), we should add an ENCumberance derived stat that determines how much weight a player can hold.