Closed paulocoutinhox closed 8 years ago
How to get tile by X and Y?
My layer 0 contains my game meta data, all sprites in this layer will block movement.
log.Print(maps[p.Map].Layers[0])
But how i can do it? Can i get by X and Y?
Check out the example.
How to get tile by X and Y?
My layer 0 contains my game meta data, all sprites in this layer will block movement.
But how i can do it? Can i get by X and Y?