samOtero / PTDGame

A 3D reimagining of the original Pokemon Tower Defense game made in Unity.
17 stars 2 forks source link

When dragging tower use unit model instead of button #1

Closed samOtero closed 2 years ago

samOtero commented 2 years ago

Right now when pressing the tower button it will drag the button graphic itself. Also when dragging a unit that is already on the level it will use the same graphic.

We instead want to use a new object with the unit model that will be dragged instead.

While dragging UI should change and unit should potentially be faded. (Look into original ptd and ptd2 for reference on this).

samOtero commented 2 years ago

Solved by: https://github.com/samOtero/PTDGame/commit/dde26babb5df251e464422083f2e94681647b785