samOtero / PTDGame

A 3D reimagining of the original Pokemon Tower Defense game made in Unity.
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Hide waypoints on Start #63

Open yesseruser opened 1 year ago

yesseruser commented 1 year ago

Closes #50. Added Start method to Waypoint.cs that disables its renderer or destroys it, depending on the destroyRenderer variable. Also gitignored programmer-specific settings containing information that shouldn't be shared. This includes the last open scene and other machine-specific files and should not be uploaded to GitHub.