samdubey / Downloader

Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
MIT License
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implement downloader for .NET MAUI project #1

Open samdubey opened 1 month ago

samdubey commented 1 month ago

I want to implement downloader sample for .NET MAUI project where it should download multiple files across multiple pages or screens, that should be handled by download manager which should also show all downloads at All Downloads page How to define interface and services and overall architecture by using this downloader repository?

codeautopilot[bot] commented 1 month ago

Potential solution

To implement a downloader for a .NET MAUI project that can handle multiple downloads across multiple pages or screens, we need to define a robust architecture. This includes creating a DownloadItem class to represent individual downloads, an IDownloadManager interface and its implementation to manage downloads, and an IDownloadService interface and its implementation to handle the actual download logic. Additionally, we need to design the UI for initiating downloads and displaying all downloads.

How to implement

Step 1: Define the DownloadItem class

This class will represent individual download items and track their status and progress.

File: src/Downloader/DownloadItem.cs

namespace Downloader
{
    public class DownloadItem
    {
        public Guid Id { get; set; }
        public string FileUrl { get; set; }
        public string DestinationPath { get; set; }
        public DownloadStatus Status { get; set; }
        public double Progress { get; set; }

        public DownloadItem(string fileUrl, string destinationPath)
        {
            Id = Guid.NewGuid();
            FileUrl = fileUrl;
            DestinationPath = destinationPath;
            Status = DownloadStatus.Pending;
            Progress = 0.0;
        }
    }

    public enum DownloadStatus
    {
        Pending,
        InProgress,
        Completed,
        Paused,
        Canceled,
        Failed
    }
}

Step 2: Define the IDownloadManager interface

This interface will provide methods to manage downloads.

File: src/Downloader/IDownloadManager.cs

using System;
using System.Collections.Generic;
using System.Threading.Tasks;

namespace Downloader
{
    public interface IDownloadManager
    {
        Task StartDownloadAsync(string url, string destinationPath);
        void PauseDownload(Guid downloadId);
        void ResumeDownload(Guid downloadId);
        void CancelDownload(Guid downloadId);
        IEnumerable<DownloadItem> GetAllDownloads();
    }
}

Step 3: Implement the DownloadManager class

This class will manage multiple downloads and update their statuses.

File: src/Downloader/DownloadManager.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;

namespace Downloader
{
    public class DownloadManager : IDownloadManager
    {
        private readonly List<DownloadItem> _downloads;
        private readonly Dictionary<Guid, Task> _downloadTasks;

        public DownloadManager()
        {
            _downloads = new List<DownloadItem>();
            _downloadTasks = new Dictionary<Guid, Task>();
        }

        public async Task StartDownloadAsync(string url, string destinationPath)
        {
            var downloadItem = new DownloadItem(url, destinationPath);
            _downloads.Add(downloadItem);
            var downloadTask = DownloadFileAsync(downloadItem);
            _downloadTasks[downloadItem.Id] = downloadTask;
            await downloadTask;
        }

        public void PauseDownload(Guid downloadId)
        {
            var downloadItem = _downloads.FirstOrDefault(d => d.Id == downloadId);
            if (downloadItem != null)
            {
                downloadItem.Status = DownloadStatus.Paused;
                // Logic to pause the download
            }
        }

        public void ResumeDownload(Guid downloadId)
        {
            var downloadItem = _downloads.FirstOrDefault(d => d.Id == downloadId);
            if (downloadItem != null)
            {
                downloadItem.Status = DownloadStatus.InProgress;
                var downloadTask = DownloadFileAsync(downloadItem);
                _downloadTasks[downloadItem.Id] = downloadTask;
            }
        }

        public void CancelDownload(Guid downloadId)
        {
            var downloadItem = _downloads.FirstOrDefault(d => d.Id == downloadId);
            if (downloadItem != null)
            {
                downloadItem.Status = DownloadStatus.Canceled;
                // Logic to cancel the download
            }
        }

        public IEnumerable<DownloadItem> GetAllDownloads()
        {
            return _downloads;
        }

        private async Task DownloadFileAsync(DownloadItem downloadItem)
        {
            try
            {
                downloadItem.Status = DownloadStatus.InProgress;
                // Logic to download the file asynchronously
                // Update downloadItem.Progress as the download progresses

                downloadItem.Status = DownloadStatus.Completed;
            }
            catch (Exception)
            {
                downloadItem.Status = DownloadStatus.Failed;
            }
        }
    }
}

Step 4: Define the IDownloadService interface

This interface will handle the actual download logic.

File: src/Downloader/IDownloadService.cs

using System;
using System.ComponentModel;
using System.IO;
using System.Threading.Tasks;

namespace Downloader
{
    public interface IDownloadService
    {
        Task StartDownloadAsync(string url, string destinationPath);
        void PauseDownload();
        void ResumeDownload();
        void CancelDownload();

        event EventHandler<DownloadProgressChangedEventArgs> DownloadProgressChanged;
        event EventHandler<AsyncCompletedEventArgs> DownloadCompleted;
    }
}

Step 5: Implement the DownloadService class

This class will implement the IDownloadService interface and handle the download logic.

File: src/Downloader/DownloadService.cs

using System;
using System.ComponentModel;
using System.IO;
using System.Threading.Tasks;

namespace Downloader
{
    public class DownloadService : IDownloadService
    {
        public event EventHandler<DownloadProgressChangedEventArgs> DownloadProgressChanged;
        public event EventHandler<AsyncCompletedEventArgs> DownloadCompleted;

        public async Task StartDownloadAsync(string url, string destinationPath)
        {
            // Logic to start the download
            // Raise DownloadProgressChanged and DownloadCompleted events as needed
        }

        public void PauseDownload()
        {
            // Logic to pause the download
        }

        public void ResumeDownload()
        {
            // Logic to resume the download
        }

        public void CancelDownload()
        {
            // Logic to cancel the download
        }
    }
}

Step 6: Design the UI for initiating downloads

Create a simple UI to input file URLs and initiate downloads.

File: src/Downloader/MainPage.xaml

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             x:Class="Downloader.MainPage"
             Title="Download Manager">

    <StackLayout Padding="10">
        <Entry x:Name="fileUrlEntry" Placeholder="Enter file URL" />
        <Button Text="Download" Clicked="OnDownloadButtonClicked" />
    </StackLayout>
</ContentPage>

File: src/Downloader/MainPage.xaml.cs

using System;
using Microsoft.Maui.Controls;

namespace Downloader
{
    public partial class MainPage : ContentPage
    {
        private readonly IDownloadManager _downloadManager;

        public MainPage(IDownloadManager downloadManager)
        {
            InitializeComponent();
            _downloadManager = downloadManager;
        }

        private async void OnDownloadButtonClicked(object sender, EventArgs e)
        {
            string fileUrl = fileUrlEntry.Text;
            if (Uri.TryCreate(fileUrl, UriKind.Absolute, out Uri uri))
            {
                string destinationPath = "path/to/save/file"; // Define the destination path
                await _downloadManager.StartDownloadAsync(uri.ToString(), destinationPath);
            }
            else
            {
                await DisplayAlert("Invalid URL", "Please enter a valid URL.", "OK");
            }
        }
    }
}

Step 7: Design the UI for displaying all downloads

Create a UI to list all downloads with their status and progress.

File: src/Downloader/AllDownloadsPage.xaml

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             x:Class="Downloader.AllDownloadsPage"
             Title="All Downloads">

    <StackLayout Padding="10">
        <Label Text="All Downloads" FontSize="Large" HorizontalOptions="Center" />
        <ListView x:Name="DownloadsListView" ItemsSource="{Binding Downloads}" HasUnevenRows="True">
            <ListView.ItemTemplate>
                <DataTemplate>
                    <ViewCell>
                        <StackLayout Orientation="Vertical" Padding="10">
                            <Label Text="{Binding FileUrl}" FontSize="Medium" />
                            <ProgressBar Progress="{Binding Progress}" HeightRequest="10" />
                            <Label Text="{Binding Status}" FontSize="Small" />
                            <StackLayout Orientation="Horizontal" HorizontalOptions="End">
                                <Button Text="Pause" Command="{Binding PauseCommand}" />
                                <Button Text="Resume" Command="{Binding ResumeCommand}" />
                                <Button Text="Cancel" Command="{Binding CancelCommand}" />
                            </StackLayout>
                        </StackLayout>
                    </ViewCell>
                </DataTemplate>
            </ListView.ItemTemplate>
        </ListView>
    </StackLayout>
</ContentPage>

File: src/Downloader/AllDownloadsPage.xaml.cs

using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
using Microsoft.Maui.Controls;

namespace Downloader
{
    public partial class AllDownloadsPage : ContentPage
    {
        private readonly IDownloadManager _downloadManager;
        public ObservableCollection<DownloadItem> Downloads { get; set; }

        public AllDownloadsPage(IDownloadManager downloadManager)
        {
            InitializeComponent();
            _downloadManager = downloadManager;
            Downloads = new ObservableCollection<DownloadItem>(_downloadManager.GetAllDownloads());
            BindingContext = this;
        }

        private void PauseDownload(object sender, EventArgs e)
        {
            var button = sender as Button;
            var downloadItem = button?.BindingContext as DownloadItem;
            if (downloadItem != null)
            {
                _downloadManager.PauseDownload(downloadItem.Id);
            }
        }

        private void ResumeDownload(object sender, EventArgs e)
        {
            var button = sender as Button;
            var downloadItem = button?.BindingContext as DownloadItem;
            if (downloadItem != null)
            {
                _downloadManager.ResumeDownload(downloadItem.Id);
            }
        }

        private void CancelDownload(object sender, EventArgs e)
        {
            var button = sender as Button;
            var downloadItem = button?.BindingContext as DownloadItem;
            if (downloadItem != null)
            {
                _downloadManager.CancelDownload(downloadItem.Id);
                Downloads.Remove(downloadItem);
            }
        }
    }
}

This solution provides a comprehensive approach to implementing a downloader in a .NET MAUI project, including the necessary classes, interfaces, and UI components to manage and display downloads.

Click here to create a Pull Request with the proposed solution

Files used for this task:

Changes on src/Downloader/DownloadItem.cs To implement the `DownloadItem` class, we need to define properties that will help us track the details and status of each download. This class will be used by the `DownloadManager` to manage and monitor individual downloads. Here's a concrete proposal for the `DownloadItem` class: ### src/Downloader/DownloadItem.cs ```csharp namespace Downloader { public class DownloadItem { // URL of the file to be downloaded public string FileUrl { get; set; } // Destination path where the file will be saved public string DestinationPath { get; set; } // Current status of the download (e.g., Pending, InProgress, Completed, Paused, Canceled) public DownloadStatus Status { get; set; } // Progress of the download as a percentage (0 to 100) public double Progress { get; set; } // Constructor to initialize a new download item public DownloadItem(string fileUrl, string destinationPath) { FileUrl = fileUrl; DestinationPath = destinationPath; Status = DownloadStatus.Pending; Progress = 0.0; } } // Enum to represent the status of a download public enum DownloadStatus { Pending, InProgress, Completed, Paused, Canceled, Failed } } ``` ### Explanation: 1. **FileUrl**: This property holds the URL of the file to be downloaded. 2. **DestinationPath**: This property specifies where the downloaded file will be saved on the local system. 3. **Status**: This property indicates the current status of the download. An enum `DownloadStatus` is used to represent various states such as Pending, InProgress, Completed, Paused, Canceled, and Failed. 4. **Progress**: This property tracks the download progress as a percentage, ranging from 0 to 100. 5. **Constructor**: The constructor initializes a new `DownloadItem` with the provided file URL and destination path, setting the initial status to `Pending` and progress to `0.0`. This class will be used by the `DownloadManager` to keep track of each download's details and status. The `DownloadManager` will update the `Status` and `Progress` properties as the download progresses. With this implementation, you can now proceed to implement the `IDownloadManager`, `DownloadManager`, `IDownloadService`, and `DownloadService` classes, as well as the UI components to manage and display the downloads.
Changes on src/Downloader/MainPage.xaml.cs To handle user input for initiating new downloads and interact with the download manager to start the download process, you can follow these steps: 1. **Define the UI Elements in XAML**: Ensure that `MainPage.xaml` has the necessary UI elements like a TextBox for the file URL and a Button to start the download. 2. **Initialize the Download Manager**: Create an instance of the `IDownloadManager` in the code-behind file. 3. **Handle Button Click Event**: Implement the event handler for the Button click to read the URL from the TextBox and initiate the download using the download manager. Here is a concrete implementation for `MainPage.xaml.cs`: ### MainPage.xaml.cs ```csharp using System; using Microsoft.Maui.Controls; namespace Downloader { public partial class MainPage : ContentPage { private readonly IDownloadManager _downloadManager; public MainPage(IDownloadManager downloadManager) { InitializeComponent(); _downloadManager = downloadManager; } private void OnDownloadButtonClicked(object sender, EventArgs e) { string fileUrl = fileUrlEntry.Text; if (Uri.TryCreate(fileUrl, UriKind.Absolute, out Uri uri)) { _downloadManager.StartDownload(uri); } else { DisplayAlert("Invalid URL", "Please enter a valid URL.", "OK"); } } } } ``` ### MainPage.xaml ```xml
Changes on src/Downloader/IDownloadService.cs To implement the downloader functionality for a .NET MAUI project, we need to ensure that the `IDownloadService` interface includes methods for starting, pausing, resuming, and canceling downloads, as well as events for download progress and completion. The provided `IDownloadService` interface already contains most of the necessary methods and events. However, let's review and ensure it meets all the requirements. ### Review of `IDownloadService` Interface The `IDownloadService` interface includes the following: 1. **Properties:** - `IsBusy`: Indicates if a download is in progress. - `IsCancelled`: Indicates if a download has been canceled. - `Package`: Contains information about the file to download. - `Status`: Current status of the download operation. 2. **Events:** - `DownloadFileCompleted`: Raised when the download is completed. - `DownloadProgressChanged`: Raised periodically to report download progress. - `ChunkDownloadProgressChanged`: Raised periodically to report chunk download progress. - `DownloadStarted`: Raised when the download starts. 3. **Methods:** - `DownloadFileTaskAsync`: Multiple overloads for downloading files asynchronously. - `CancelAsync`: Cancels the current download operation asynchronously. - `CancelTaskAsync`: Cancels the current download operation and returns a Task. - `Pause`: Pauses the current download operation. - `Resume`: Resumes a paused download operation. - `Clear`: Clears any data related to the current download operation. - `AddLogger`: Adds a logger to log downloader events. ### Ensuring Completeness The interface appears to be comprehensive and includes all necessary methods and events for managing downloads. Here is a summary of what each method and event does: - **Starting Downloads:** - `DownloadFileTaskAsync`: Starts downloading a file from a given URL or multiple URLs. - **Pausing Downloads:** - `Pause`: Pauses the current download operation. - **Resuming Downloads:** - `Resume`: Resumes a paused download operation. - **Canceling Downloads:** - `CancelAsync`: Cancels the current download operation asynchronously. - `CancelTaskAsync`: Cancels the current download operation and returns a Task. - **Progress and Completion Events:** - `DownloadFileCompleted`: Notifies when a download is completed. - `DownloadProgressChanged`: Notifies periodically about the download progress. - `ChunkDownloadProgressChanged`: Notifies periodically about the chunk download progress. - `DownloadStarted`: Notifies when a download starts. ### Conclusion The `IDownloadService` interface is well-defined and includes all necessary methods and events for managing downloads in a .NET MAUI project. No further changes are needed for this interface. The next steps would involve implementing this interface in the `DownloadService` class and ensuring that the `DownloadManager` class utilizes this service to manage multiple downloads effectively. If you have any specific requirements or additional features that need to be included, please let me know!
Changes on src/Downloader/MainPage.xaml To design the UI for the `MainPage.xaml` file, you need to create a user interface that allows users to input file URLs and initiate downloads. Here's a step-by-step guide to achieve this: 1. **Create the Basic Layout**: Use a `StackLayout` to organize the UI elements vertically. 2. **Add Input Field**: Add an `Entry` control for users to input the file URL. 3. **Add Buttons**: Add a `Button` to initiate the download process. 4. **Bind to ViewModel**: Ensure that the UI elements are bound to properties and commands in the ViewModel to handle the logic. Here's a sample implementation of `MainPage.xaml`: ```xml
Changes on src/Downloader/IDownloadManager.cs To address the task of creating an interface for the download manager in a .NET MAUI project, we need to define the `IDownloadManager` interface with methods that will allow us to manage downloads effectively. This includes starting, pausing, resuming, and canceling downloads, as well as retrieving the status of all downloads. Here is a concrete proposal for the `IDownloadManager` interface: ### src/Downloader/IDownloadManager.cs ```csharp using System; using System.Collections.Generic; using System.Threading.Tasks; namespace Downloader { public interface IDownloadManager { /// /// Starts a new download. /// /// The URL of the file to download. /// The local path where the file will be saved. /// A task representing the asynchronous operation. Task StartDownloadAsync(string url, string destinationPath); /// /// Pauses an ongoing download. /// /// The unique identifier of the download to pause. void PauseDownload(Guid downloadId); /// /// Resumes a paused download. /// /// The unique identifier of the download to resume. void ResumeDownload(Guid downloadId); /// /// Cancels an ongoing or paused download. /// /// The unique identifier of the download to cancel. void CancelDownload(Guid downloadId); /// /// Retrieves the status of all downloads. /// /// A list of download items representing the status of all downloads. IEnumerable GetAllDownloads(); } } ``` ### Explanation: 1. **StartDownloadAsync**: This method initiates a new download. It takes the URL of the file to be downloaded and the local path where the file will be saved. It returns a `Task` to support asynchronous operations. 2. **PauseDownload**: This method pauses an ongoing download. It requires the unique identifier (`Guid`) of the download to be paused. 3. **ResumeDownload**: This method resumes a paused download. It also requires the unique identifier (`Guid`) of the download to be resumed. 4. **CancelDownload**: This method cancels an ongoing or paused download. It requires the unique identifier (`Guid`) of the download to be canceled. 5. **GetAllDownloads**: This method retrieves the status of all downloads. It returns an `IEnumerable` which will contain the details of each download. This interface will serve as the contract for any class that implements download management functionality in your .NET MAUI project. The next steps would involve implementing this interface in the `DownloadManager` class and ensuring that the methods are correctly handling the download operations. If you have any further questions or need additional modifications, feel free to ask!
Changes on src/Downloader/AllDownloadsPage.xaml To design the UI for listing all downloads with their status and progress in the `AllDownloadsPage.xaml` file, you can follow these steps: 1. **Define the Page Layout**: Use a `ContentPage` to define the layout of the page. 2. **Create a ListView**: Use a `ListView` to display the list of downloads. Each item in the list will represent a download and show its status and progress. 3. **Define Data Templates**: Use `DataTemplate` to define how each download item should be displayed in the `ListView`. 4. **Bind Data**: Bind the `ListView` to a collection of download items managed by the download manager. Here is a concrete example of how you can implement this in XAML: ### src/Downloader/AllDownloadsPage.xaml ```xml
Changes on src/Downloader/AllDownloadsPage.xaml.cs To implement the functionality for the `AllDownloadsPage.xaml.cs` file, you need to bind the download manager to the UI elements and handle user interactions such as pausing, resuming, and canceling downloads. Below is a step-by-step guide to achieve this: ### Step-by-Step Implementation 1. **Create the Code-Behind File:** - This file will handle the logic for the `AllDownloadsPage.xaml` UI. 2. **Bind the Download Manager:** - Use data binding to connect the download manager to the UI elements. 3. **Handle User Interactions:** - Implement methods to handle user actions like pausing, resuming, and canceling downloads. ### Example Implementation ```csharp using System; using System.Collections.ObjectModel; using System.Linq; using System.Windows.Input; using Xamarin.Forms; namespace Downloader { public partial class AllDownloadsPage : ContentPage { private readonly IDownloadManager _downloadManager; public ObservableCollection Downloads { get; set; } public AllDownloadsPage(IDownloadManager downloadManager) { InitializeComponent(); _downloadManager = downloadManager; Downloads = new ObservableCollection(_downloadManager.GetAllDownloads()); BindingContext = this; } private void PauseDownload(object sender, EventArgs e) { var button = sender as Button; var downloadItem = button?.BindingContext as DownloadItem; if (downloadItem != null) { _downloadManager.PauseDownload(downloadItem); } } private void ResumeDownload(object sender, EventArgs e) { var button = sender as Button; var downloadItem = button?.BindingContext as DownloadItem; if (downloadItem != null) { _downloadManager.ResumeDownload(downloadItem); } } private void CancelDownload(object sender, EventArgs e) { var button = sender as Button; var downloadItem = button?.BindingContext as DownloadItem; if (downloadItem != null) { _downloadManager.CancelDownload(downloadItem); Downloads.Remove(downloadItem); } } } } ``` ### Explanation 1. **Constructor:** - The constructor initializes the `IDownloadManager` and sets up the `ObservableCollection` to hold the download items. - The `BindingContext` is set to the current instance to enable data binding in the XAML file. 2. **PauseDownload Method:** - This method is triggered when the user clicks the pause button. - It retrieves the `DownloadItem` from the button's `BindingContext` and calls the `PauseDownload` method on the download manager. 3. **ResumeDownload Method:** - Similar to the `PauseDownload` method, but it calls the `ResumeDownload` method on the download manager. 4. **CancelDownload Method:** - This method cancels the download and removes the item from the `ObservableCollection`. ### XAML Binding (Example) Ensure that your `AllDownloadsPage.xaml` is set up to bind to these methods and properties: ```xml
Changes on src/Downloader/DownloadManager.cs To implement the `DownloadManager` class in the `DownloadManager.cs` file, you need to follow the plan and ensure that it adheres to the `IDownloadManager` interface. This class will manage multiple downloads, update their statuses, and provide methods for starting, pausing, resuming, and canceling downloads. Below is a concrete proposal for implementing this class: ### Step-by-Step Implementation 1. **Define the Class and Implement the Interface:** Start by defining the `DownloadManager` class and implementing the `IDownloadManager` interface. 2. **Add Necessary Fields:** Add fields to keep track of the downloads, such as a list of `DownloadItem` objects and a dictionary to map download IDs to their respective tasks. 3. **Implement Methods:** Implement the methods for starting, pausing, resuming, and canceling downloads. Also, implement a method to retrieve the status of all downloads. 4. **Handle Download Logic:** Use asynchronous programming to handle the download logic, ensuring that multiple downloads can be managed concurrently. ### Example Implementation ```csharp using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Downloader { public class DownloadManager : IDownloadManager { private readonly List _downloads; private readonly Dictionary _downloadTasks; public DownloadManager() { _downloads = new List(); _downloadTasks = new Dictionary(); } public void StartDownload(string url, string destinationPath) { var downloadItem = new DownloadItem { Id = Guid.NewGuid(), Url = url, DestinationPath = destinationPath, Status = DownloadStatus.Pending, Progress = 0 }; _downloads.Add(downloadItem); var downloadTask = DownloadFileAsync(downloadItem); _downloadTasks[downloadItem.Id] = downloadTask; } public void PauseDownload(Guid downloadId) { var downloadItem = _downloads.FirstOrDefault(d => d.Id == downloadId); if (downloadItem != null) { downloadItem.Status = DownloadStatus.Paused; // Logic to pause the download } } public void ResumeDownload(Guid downloadId) { var downloadItem = _downloads.FirstOrDefault(d => d.Id == downloadId); if (downloadItem != null) { downloadItem.Status = DownloadStatus.InProgress; var downloadTask = DownloadFileAsync(downloadItem); _downloadTasks[downloadItem.Id] = downloadTask; } } public void CancelDownload(Guid downloadId) { var downloadItem = _downloads.FirstOrDefault(d => d.Id == downloadId); if (downloadItem != null) { downloadItem.Status = DownloadStatus.Canceled; // Logic to cancel the download } } public IEnumerable GetAllDownloads() { return _downloads; } private async Task DownloadFileAsync(DownloadItem downloadItem) { try { downloadItem.Status = DownloadStatus.InProgress; // Logic to download the file asynchronously // Update downloadItem.Progress as the download progresses downloadItem.Status = DownloadStatus.Completed; } catch (Exception) { downloadItem.Status = DownloadStatus.Failed; } } } } ``` ### Explanation 1. **Class Definition and Fields:** - `DownloadManager` class implements `IDownloadManager`. - `_downloads` list to keep track of all download items. - `_downloadTasks` dictionary to map download IDs to their respective tasks. 2. **StartDownload Method:** - Creates a new `DownloadItem` and adds it to the `_downloads` list. - Initiates the download by calling `DownloadFileAsync` and stores the task in `_downloadTasks`. 3. **PauseDownload Method:** - Finds the download item by ID and changes its status to `Paused`. - Logic to actually pause the download should be implemented. 4. **ResumeDownload Method:** - Finds the download item by ID and changes its status to `InProgress`. - Initiates the download again by calling `DownloadFileAsync`. 5. **CancelDownload Method:** - Finds the download item by ID and changes its status to `Canceled`. - Logic to actually cancel the download should be implemented. 6. **GetAllDownloads Method:** - Returns the list of all download items. 7. **DownloadFileAsync Method:** - Handles the actual download logic asynchronously. - Updates the status and progress of the download item. This implementation provides a basic structure for the `DownloadManager` class. You will need to fill in the actual download logic and handle pausing and canceling downloads appropriately.
Changes on src/Downloader/DownloadService.cs To implement the `DownloadService` class as per the requirements, we need to ensure that it adheres to the `IDownloadService` interface. This involves implementing methods for starting, pausing, resuming, and canceling downloads, as well as handling errors and updating progress. Here's a step-by-step approach to achieve this: ### Step-by-Step Implementation 1. **Define the `IDownloadService` Interface**: - Ensure that the `IDownloadService` interface includes methods for starting, pausing, resuming, and canceling downloads. - Include events for download progress and completion. 2. **Implement the `DownloadService` Class**: - Implement the methods defined in the `IDownloadService` interface. - Add logic for downloading files, handling errors, and updating progress. ### Implementation Details #### 1. Define the `IDownloadService` Interface ```csharp public interface IDownloadService { Task StartDownloadAsync(string url, string destinationPath); void PauseDownload(); void ResumeDownload(); void CancelDownload(); event EventHandler DownloadProgressChanged; event EventHandler DownloadCompleted; } ``` #### 2. Implement the `DownloadService` Class Update the `DownloadService` class to implement the `IDownloadService` interface: ```csharp using Downloader.Extensions.Helpers; using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Downloader { public class DownloadService : AbstractDownloadService, IDownloadService { public event EventHandler DownloadProgressChanged; public event EventHandler DownloadCompleted; public DownloadService(DownloadConfiguration options) : base(options) { } public DownloadService() : base(null) { } public async Task StartDownloadAsync(string url, string destinationPath) { // Initialize download package with URL and destination path Package = new DownloadPackage(url, destinationPath); await StartDownload(); } public void PauseDownload() { PauseTokenSource.Pause(); } public void ResumeDownload() { PauseTokenSource.Resume(); } public void CancelDownload() { GlobalCancellationTokenSource.Cancel(); } protected override async Task StartDownload() { try { await SingleInstanceSemaphore.WaitAsync().ConfigureAwait(false); Package.TotalFileSize = await RequestInstances.First().GetFileSize().ConfigureAwait(false); Package.IsSupportDownloadInRange = await RequestInstances.First().IsSupportDownloadInRange().ConfigureAwait(false); Package.BuildStorage(Options.ReserveStorageSpaceBeforeStartingDownload, Options.MaximumMemoryBufferBytes); ValidateBeforeChunking(); ChunkHub.SetFileChunks(Package); OnDownloadStarted(new DownloadStartedEventArgs(Package.FileName, Package.TotalFileSize)); if (Options.ParallelDownload) { await ParallelDownload(PauseTokenSource.Token).ConfigureAwait(false); } else { await SerialDownload(PauseTokenSource.Token).ConfigureAwait(false); } await SendDownloadCompletionSignal(DownloadStatus.Completed).ConfigureAwait(false); } catch (OperationCanceledException exp) { await SendDownloadCompletionSignal(DownloadStatus.Stopped, exp).ConfigureAwait(false); } catch (Exception exp) { await SendDownloadCompletionSignal(DownloadStatus.Failed, exp).ConfigureAwait(false); } finally { SingleInstanceSemaphore.Release(); await Task.Yield(); } return Package.Storage?.OpenRead(); } private async Task SendDownloadCompletionSignal(DownloadStatus state, Exception error = null) { var isCancelled = state == DownloadStatus.Stopped; Package.IsSaveComplete = state == DownloadStatus.Completed; Status = state; await (Package?.Storage?.FlushAsync() ?? Task.FromResult(0)).ConfigureAwait(false); OnDownloadFileCompleted(new AsyncCompletedEventArgs(error, isCancelled, Package)); DownloadCompleted?.Invoke(this, new AsyncCompletedEventArgs(error, isCancelled, Package)); } private void OnChunkDownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e) { DownloadProgressChanged?.Invoke(this, e); } // Other methods remain unchanged... } } ``` ### Summary - **Interface Definition**: Ensure the `IDownloadService` interface includes necessary methods and events. - **Class Implementation**: Implement the `IDownloadService` interface in the `DownloadService` class, adding logic for starting, pausing, resuming, and canceling downloads, as well as handling errors and updating progress. This approach ensures that the `DownloadService` class is well-structured and adheres to the defined interface, making it easier to manage multiple downloads and update their status.
samdubey commented 1 month ago

@codeautopilot how should i dynamically add downloadItem to the list and in download Queue?

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