Currently scripters have to rely on out-of-game sources for planet data, recipe data, etc (eg dual.sh).
It would be great if there was an in-game API for this. This could either be in the form of an element that could be interrogated, or it could be a json or lua file in the game folder.
Currently scripters have to rely on out-of-game sources for planet data, recipe data, etc (eg dual.sh).
It would be great if there was an in-game API for this. This could either be in the form of an element that could be interrogated, or it could be a
json
orlua
file in the game folder.(See also: #3 for an out-of-game API).