Open hartator opened 11 years ago
I think it looks fine unless you are using pictures as background or elements.
On Saturday, June 29, 2013, hartator wrote:
Any plan to support retina resolution?
It looks kind of blurry on my macbook pro retina, maybe I've missed something.
— Reply to this email directly or view it on GitHubhttps://github.com/samizdatco/arbor/issues/49 .
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Actually, it's not very sharp, there is some tricks we can do to make a canvas retina-compatible: http://web.archive.org/web/20130415082122/http://joubert.posterous.com/crisp-html-5-canvas-text-on-mobile-phones-and
I don't have a lot experience with that though.
On Sun, Jun 30, 2013 at 8:02 AM, Steve Yang notifications@github.comwrote:
I think it looks fine unless you are using pictures as background or elements.
On Saturday, June 29, 2013, hartator wrote:
Any plan to support retina resolution?
It looks kind of blurry on my macbook pro retina, maybe I've missed something.
— Reply to this email directly or view it on GitHub< https://github.com/samizdatco/arbor/issues/49> .
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— Reply to this email directly or view it on GitHubhttps://github.com/samizdatco/arbor/issues/49#issuecomment-20242791 .
Simply resizing the canvas to width / devicePixelRatio
is problematic for the mouse events in arborjs, though. You'll have to adjust your calculations for touch events to incorporate the particleSystem.screenSize setting; otherwise, your mouse events won't work as you expect them to. (For example, dragging on the screen affected a node in a different part of the screen when I tried to adjust for a Retina display; I'm still working on the solution to this.)
Any plan to support retina resolution?
It looks kind of blurry on my macbook pro retina, maybe I've missed something.