Closed g40 closed 6 months ago
Thanks a bunch for your fantastic work! Just a quick note about the pull request: currently, we can't accept requests with dependencies. Hope you understand.
Hello. I do indeed.
[edit]
This is an all-inline implementation. There are no 3rd party dependencies or build requirements aside from the standard Windows libraries and, of course, LunaSVG itself.
#pragma once
#include <string>
#include <iostream>
#include <fstream>
#include <vector>
#include <lunasvg.h>
#include <windows.h>
"#include
Err, yes. " It is Windows only."
Okay, create the pull request, and make sure you include a build script. Let me review it.
@g40 FYI, when I say dependencies, I don't solely mean 3rd party libraries; I'm also referring to platforms. A lot of people are using this library because it's standalone.
PR is available now.
Hello @sammycage .
I have some relatively simple C++ code here that converts an SVG into a multiple resolution .ICO complete with transparency. It is Windows only. Would you like a PR? (Single C++ .h file only)
Example output viewed in Axialis Icon Workshop