This issue refers to: issue 98
Library version: v2.3.9 (master)
Testing SVG file: groups.svg.zip (InkScape)
Document
Details
IDs text2, text3
Scope
For a "text object" I'd like to get the following attributes: text value (array of strings), text position (array of float) and text angle
Because they are useful to draw texts using other functions from other libraries ( for instance, wxWidgets )
It is up to the user select an appropriate font to draw them.
Testing code
// Load document
auto document = Document::loadFromFile(filesvg);
Box dbox(0, 0, document->width(), document->height());
// Retrieve the SVG element - text2
auto text2 = document->getElementById("text2");
Results
The pointer returned by the function auto text2 = document->getElementById("text2"); returns a NULL pointer.
Remarks
It is known that LunaSVG doesn't handle texts; they can't be rendered.
Any way, it could handle them as internal objects with the scope of being useful for a user who needs to get their attributes.
Perhaps LunaSVG should own functions able to operate on text objects only, in order to get something like below
ID text2
Text value[0] = TEXT2
Text position X[0] = 12.732866
Text position Y[0] = 141.75731
Text angle = -40.234662
ID text3
Text value[0] = TEXT3.1
Text value[1] = TEXT3.2
Text position X[0] = 73.865891
Text position Y[0] = 103.12551
Text position X[1] = 73.865891
Text position Y[2] = 108.12551
Text angle = 0
Data
This issue refers to: issue 98 Library version: v2.3.9 (master) Testing SVG file: groups.svg.zip (InkScape)
Scope
For a "text object" I'd like to get the following attributes: text value (array of strings), text position (array of float) and text angle Because they are useful to draw texts using other functions from other libraries ( for instance, wxWidgets ) It is up to the user select an appropriate font to draw them.
Testing code
Results
The pointer returned by the function
auto text2 = document->getElementById("text2");
returns a NULL pointer.Remarks
It is known that LunaSVG doesn't handle texts; they can't be rendered. Any way, it could handle them as internal objects with the scope of being useful for a user who needs to get their attributes. Perhaps LunaSVG should own functions able to operate on text objects only, in order to get something like below
ID text2 Text value[0] = TEXT2 Text position X[0] = 12.732866 Text position Y[0] = 141.75731 Text angle = -40.234662
ID text3 Text value[0] = TEXT3.1 Text value[1] = TEXT3.2 Text position X[0] = 73.865891 Text position Y[0] = 103.12551 Text position X[1] = 73.865891 Text position Y[2] = 108.12551 Text angle = 0