Closed Ampflower closed 2 years ago
Moving a head around in the inventory, for some reason, the Display tag is not getting sent. Although, interestingly, this only happens in the creative inventory. Other inventories don't show this effect. This might be due to a disparity of usage within packets for open inventories, although the issue only showing itself on the main inventory makes me wonder otherwise.
Force-push was to make the history more sane, and to revert the change to ItemStackChecker#fakeStack.
The one significant change from before the force-push is that usage of fakeStack in patchItemKickExploit was replaced with inventoryStack.
Fixed a typo and now have made crossbows send correct data to all clients.
GolfIV
tag on items while in creative.patchItemKickPatch
in its current state. It will fall through to the sanitiser if disabled.Fixes #41 - Creative inventories no longer get inadvertently sanitised for preexisting items by both
patchItemKickExploit
andremoveCreativeNbtTags
Fixes #48 - Item names and heads show as expected now. Needs verification for #45 for as this may fix the issue.