samsface / godot-native-example

Example Godot native project using cmake
MIT License
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MacOS build error in CI #11

Closed ajlennon closed 4 months ago

ajlennon commented 4 months ago

Hi there,

Just trying to have a little play with this. I forked and kicked off the CI and the Mac workflow errors:

https://github.com/DynamicDevices/godot-native-example/actions/runs/9021867142/job/24790093786

Any ideas?

Thanks!

Alex

samsface commented 4 months ago

If you check in my othe git repos, I fixed this ci issue in godot-steam-api.

Though probably you want to not use this repo? It’s for Godot 3.x. Godot 4 uses a new systems to talk with c++

ajlennon commented 4 months ago

Thanks!