Closed Cobradabest closed 2 years ago
Did you click publish(the same button you click to publish your store page) in steamworks after adding your achievements?
Also you don't add steam_appid.txt to the root of your project folder, it needs to be next to the Godot executable where ever you installed that.
Can you post the code you're using to set the achievement?
Closing this as there was no response.
Sorry for the late reply, I don't go on GitHub very often.
Did you click publish(the same button you click to publish your store page) in steamworks after adding your achievements?
I did.
Also you don't add steam_appid.txt to the root of your project folder, it needs to be next to the Godot executable where ever you installed that.
I've tried this with a simple zip install and the itch version, and neither work.
Can you post the code you're using to set the achievement?
I haven't modified any code yet, I just used the default code already there. ` func _ready(): Steam.clear_achievement("NEW_ACHIEVEMENT_NAME_1_0") Steam.set_achievement("NEW_ACHIEVEMENT_NAME_1_0") Steam.set_leaderboard_score("High Score", 1000)
var scores = yield(Steam.get_leaderboard_scores("High Score", 0, 10), "done")
print(scores)
Steam.active_game_overlay_to_web_page("https://steamcommunity.com/")
Steam.activate_game_overlay_to_store(1435470, Steam.OverlayToStoreFlag.AddToCart)`
Nevermind, I got it working. I think I had the app_id in the wrong place...
I've tried to download the add-on to Godot 3.4.3 on Ubuntu 20.04 though the AssetLib section of the client, and I followed all of the steps in the video and added a steam_appid.txt to the root of my project folder.
The example scene starts without any errors, but I don't get the Steam achievement notification, even after I've added the achievement through the steamworks dashboard.
I don't have any errors to put here, and all I get on the console is
[]
I'm sorry I don't have any more information to provide at the moment. What do I do?